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3.10

What’s new in Flutter 3.10. Seamless web and mobile integration… | by Kevin Chisholm | Flutter | May, 2023 | Medium

Material 3: Developers must “opt in” to these changes using the useMaterial3 theme flag. In the next stable release, useMaterial3 defaults to true.

All M3 components configure the default colors of the theme’s ColorScheme. You can create a custom color scheme either from a single “seed” color or from an image. 从一个种子颜色或者从一张图片,就能创建一套标准色版。

Flutter supports SLSA level 1

By default, all apps built for iOS with Flutter 3.10 use Impeller. Impeller on Android remains under active development but not ready for preview.

Eliminating Jank: You need to set the FlutterViews background color to a non-nil value.

In this release, we moved the opening and decoding of local images from the Dart thread to a background thread. This change eliminates potential long pauses on screens with a lot of local images, while avoiding delaying vsync events.

Reducing iOS startup latency: An inefficient strategy for identifier lookups in app bundles increased app startup latency. This startup latency grows in proportion to the app’s size. In this release, we fixed the bundle identifier lookup. This reduced startup latency by 100ms or about 30–50% in a large production application.

It adds the ability to decode APNG images.

iOS Wireless debugging.

Flutter apps on iOS can now support accurate rendering for wide gamut images. 广色域图片

3.7

What’s new in Flutter 3.7. Material 3 updates, iOS improvements… | by Kevin Chisholm | Flutter | Medium

Enhanced Material 3 support, Menu bars and cascading menus

Impeller preview: We expect to make Impeller the default renderer on iOS in a forthcoming stable release.

When you release an iOS app, a checklist of settings to update ensures that your app is ready for submission to the App Store. The flutter build ipa command now validates some of these settings.

DevTools updates.

Now Platform Channels can be invoked from any Isolate. Previously, users were only able to invoke Platform Channels from Flutter’s supplied main isolate.

This release introduces a few improvements to memory management that have the collective effect of reducing jank caused by garbage collection pauses, reducing CPU utilization due to allocation velocity and background GC threads, and reducing the memory footprint.

3.3

What’s new in Flutter 3.3. Exciting updates for text handling… | by Kevin Chisholm | Flutter | Medium

Flutter web apps SelectableArea widget.

Flutter 3.3 provides improved support for trackpad input.

Flutter now supports Scribble handwriting input using the Apple Pencil on iPadOS.

Rich text editor updates: Flutter samples

Material Design 3

Windows desktop application versions can now be set from your projects pubspec.yaml file and build arguments.

The go_router package, maintained by the Flutter team, simplifies routing by providing a declarative, url-based API, making it easier to navigate and handle deep-links.

Visual Studio Code extension for Flutter has several updates.

Raster cache improvements increases the performance of loading images from assets by eliminating copies and reducing Dart garbage collection (GC) pressure. Adding ImageProvider.loadBuffer | Flutter

iOS pointer compression disabled.

In this release, instead of using a custom Zone, you should catch all errors and exceptions by setting the PlatformDispatcher.onError callback. For more information, check out the updated Handling errors in Flutter | Flutter.

You should regard the Engine’s FragmentProgram API as accepting only the output of Flutter’s build tooling.

The 3.3 stable version of Flutter and all following stable releases no longer support 32-bit iOS devices and iOS versions 9 and 10.

Flutter will drop support for bitcode in a future stable release.